Justintg123 | 2014-02-03 18:56 UTC–5 Permalink |
A_RNN | 2014-02-03 20:25 UTC–5 Permalink
Would Marendar be able to stop him at all, or even slow him down? I don't think he was 'in the loop' when Marendar was created. |
zorkthemighty | 2014-02-04 20:17 UTC–5 PermalinkMr. Farshtey, I am a huge fan of your work, particularly the Bionicle series.
There's one thing that I've been wondering about lately, though. Each of the original six types of Matoran had a principle that they lived by, derived from different combinations of the Three Virtues. My question is this: what principles do the other eight types of Matoran (or nine, counting Av-Matoran) live by? Also, can there be any more principles, since all combinations of the Three Virtues are sort of taken?
I may, in fact, have an answer to this question, but I want to know what you think of it. I determined that if each group of Matoran derived their principle from a combination of four of the Three Virtues, with some repeating, there would be exactly enough of these combinations for each of the fifteen Matoran groups to have one, without any being used twice, and in such a way that the existing principles would not be changed.
To make my idea more clear, I will give you an example, with the Ga-Matoran principle of Purity. Purity, as you know, is derived from Unity only. The four-virtue combination for Purity would thus be unity, unity, unity, and unity. It comes down to the same percentage of unity per principle for the Ga-Matoran, but the four-part format would make it easier to figure out and sort the principes of the as-of-yet unprincipled Matoran types, such as whichever principle would have Unity, Unity, Duty, and Destiny.
Please tell me what you think of my idea. If you have a better one, I'd love to hear that as well, and, of course, whatever new principles you come up with.
Regards, ZorkTheMighty
P.S.: Thought I should mention, I think that the principle for the Av-Matoran should be derived from one part Unity, one part Duty, and two parts Destiny, due to the proportions of the dots in the center of the Bionicle symbol, since the largest one represents Destiny. |
diglett809 | 2014-02-04 21:54 UTC–5 Permalink |
ScribeGT6817 | 2014-02-05 13:35 UTC–5 Permalink
1) I don't think that could happen. I think the mask and body were probably one 2) Not that I am aware of. 3) Well, it also served as a rocket pack on his back when he was traveling, so it had to be at least big enough to provide enough thrust for that 4) I don't remember your previous question |
LUbiggestfan | 2014-02-05 14:20 UTC–5 PermalinkWhat Inspired you to create Ninjago and BIONICLE in the first place? |
AmyExus | 2014-02-05 14:56 UTC–5 Permalink |
ScribeGT6817 | 2014-02-05 17:50 UTC–5 Permalink
Sahmad's Agori was never named in story. I don't know that we ever decided who replaced Jaller. As for your other q's, they seem to relate to events from the online games, and I had nothing to do with those so I can't answer, sorry. |
ScribeGT6817 | 2014-02-05 17:51 UTC–5 Permalink
I can't see Marendar caring to stop him. Marendar is focused on his own goals, and right now, Velika would not be in the way of those. |
ScribeGT6817 | 2014-02-05 17:53 UTC–5 Permalink
I am afraid I am not clear on your question. I am familiar with UDD, of course, but not the notion that certain tribes were only following certain combinations. That is a new one to me. |
ScribeGT6817 | 2014-02-05 17:54 UTC–5 Permalink
They are having a preview for the company tomorrow night, but I can't go as I have my daughter that night. So I will need to see it at the theater. |
ScribeGT6817 | 2014-02-05 17:54 UTC–5 Permalink
I didn't create either one. I was on the story team for BIONICLE and wrote the comics and the novels. For Ninjago, my only involvement has been writing the graphic novels. |
zorkthemighty | 2014-02-05 21:06 UTC–5 Permalink
I am afraid I am not clear on your question. I am familiar with UDD, of course, but not the notion that certain tribes were only following certain combinations. That is a new one to me.
I don't think that they followed only certain combinations, but each tribe focused more on certain aspects of the Virtues. These principles supposedly granted them certain skills when playing Kolhii, such as strength or speed. An example: the Ko-Matoran principle was peace, gained by focusing primarily on Destiny, and it granted willpower to Ko-Matoran Kolhii players.
Each principle also had a natural "enemy," such as Fear or Poison. The six evil counterparts to the principles were also the powers of the six Rahkshi that Teridax sent out after the Mask of Light.
If it would help you to further understand the principles, you could visit the Bionicle wiki's page about the three virtues. (I tried to put a link here, but I, too, am new to the LEGO website's forums, and I don't think it wants me to.) If you scroll down almost to the bottom of the page, there is a section explaining the principles, and a list of all principles and corresponding information.
I hope this makes my question clearer, that question being, what might the principles of the other nine tribes have been? Please write back again, I am honored to be in your presence.
Again, huge fan of your work
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alienduck | 2014-02-05 21:08 UTC–5 PermalinkMr. Farshtey;
I would like to inquire on the MU. Did the Great Beings put any form of camera system in the GSR? If so, would it be feasible for a being with skills under that of the GB's to hack into this system? |
diglett809 | 2014-02-05 21:30 UTC–5 Permalink
Yeah, family first! I hope to see it tomorrow night at 10, but it's a school night so I most likely won't be able to. If not I will see it Friday or over the weekend. |